Music Gamespot interview with Lost Planet composer Jamie Christopherson
Wednesday, January 24, 2007 at 03:00PM I haven't played the game yet, but I'm adding it to my wishlist after hearing the main and opening themes. The interview is a good top-level perspective of what it must be like to score a massive, AAA title.
Here's my favorite quote:
One thing that we did was to actually use a lot of silence in the game. Silence is another composer's tool that is often overlooked in game music.
Sometimes silence is the most effective emotion wrench. Resident Evil 4 comes to mind.
Q&A: Scoring Lost Planet [GameSpot]
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Reader Comments (3)
Disney sure hates silence. In the English dub of "Castle in the Sky," they did an orchestral remix of the score and worse yet, manipulated the timing. One completely silent scene has music shoved in. It really shoots the scene down hard.
And they flipped off a box of kittens.